Character Animator
3 days ago
Las Palmas
Carousel Studio | Expression of interest ¿Es este el puesto que está buscando? Si es así, siga leyendo para obtener más detalles y no olvide enviar su solicitud hoy mismo. Character Animator As a Character Animator, you are the soul of the character. You won't just move controls; you will craft performances. Whether it's a subtle facial expression or a high-octane action sequence, you will be responsible for the movement and acting of our 3D characters, creatures, and vehicles. Key Responsibilities • Performance: Create believable, appealing animation that meets the creative direction (from blocking to final polish)., • Acting & Mechanics: Apply the 12 Principles of Animation to ensure characters have weight, personality, and physical plausibility., • Camera Work: Animate cameras for layout or specific shots if required, ensuring good composition and flow., • Pipeline Collaboration: Work closely with Rigging to test assets and provide feedback on deformation and control schemes., • Mocap Editing: (If applicable) Clean up and enhance motion capture data to fit the stylized or realistic needs of the project.What You Bring (The Toolkit), • Maya Mastery: Expert proficiency in Autodesk Maya and its Graph Editor or Blender., • Performance Eye: A strong reel demonstrating body mechanics (weight, balance) and acting (emotion, dialogue, subtext)., • Adaptability: Ability to switch between styles (e.g., stylized/cartoony vs. photoreal/creature)., • Communication: Ability to interpret direction from the Animation Supervisor and iterate quickly.Bonus Points, • Experience with Unreal Engine (Control Rig / Sequencer)., • Basic rigging knowledge (understand how to fix a broken constraint)., • Traditional 2D animation skills (drawing/sketching). xcskxlj, • Experience with creature animation (quadrupeds/flight). #J-18808-Ljbffr