Gameloft Barcelona Lighting Artist (Mid-Senior Level), 2026
hace 3 días
Barcelona
ppbGameloft Barcelona /b is seeking a talented and technically sharp Mid-Senior Lighting Artist to collaborate closely with our Art Directors, Level Designers, and environment teams. Lighting is the invisible thread that ties gameplay, mood, and performance together. In this role, you will hold a massive stake in both the aesthetic beauty and the fluid optimization of our game worlds. /p pYou will be responsible for executing high-quality lighting solutions for sprawling environments, dynamic characters, and key assets, while engineering realistic skybox textures. If you are an artist who understands how to balance a breathtaking visual bar against rigid technical budgets, this is your opportunity to leave your mark on legendary franchises. Spain Jobs /p h3Job Overview : Mid-Senior Lighting Artist /h3 pbPosition /b Mid-Senior Lighting Artist /p pbCompany /b Gameloft Barcelona /p pbDepartment /b Game Art /p pbLocation /b Barcelona, Spain /p pbWork Model /b Hybrid /p pbEmployment Type /b Full-Time /p pbContract Type /b Permanent Contract /p pbExperience Required /b 3+ Years in Games or Film /p pbCore Skills /b Real-Time/Pre-Rendered Lighting, Color Theory, Skybox Generation, Optimization /p pbKey Projects /b Asphalt Legends Unite, Disney Speedstorm, and an unannounced AAA Dungeons Dragons PC/Console Title /p pCurrently, our team is driving the future of multiplatform gaming across several major projects: /p ul libAsphalt Legends Unite: /b Celebrating the historic 20th anniversary of our iconic, world-renowned racing franchise. /li libDisney Speedstorm: /b Our high-speed, critically acclaimed hero combat racer. /li libDungeons Dragons Project: /b An incredibly exciting, brand-new PC and Console game set within the legendary DD universe. /li /ul pAs a Mid-Senior Lighting Artist, you will play a cross-functional role that directly affects player immersion and game performance. Your core responsibilities will include: /p h3Visual Mood Atmosphere Execution /h3 ul libAesthetic Curation: /b Develop artistically compelling, high-quality lighting setups and distinct visual moods across a diverse array of biomes, times of day, and cinematic scenarios. /li libSkybox Engineering: /b Generate hyper-realistic, high-quality skybox textures using advanced 3D creation toolsets or specialized sky-generation software. /li libArtistic Fundamental Application: /b Infuse every scene with strong foundational art principles, leveraging composition, contrast, values, and color theory to guide the player’s eye. /li libGameplay Synergy: /b Partner tightly with Level Designers to ensure that lighting setups enhance visual clarity, frame objectives, and protect the core player experience. /li libStakeholder Alignment: /b Maintain constant, clear communication with art directors, tech artists, and engineering leads to ensure that both the overarching artistic vision and strict technical goals are seamlessly met. /li /ul h3Performance Optimization /h3 ul libBudget Management: /b Proactively optimize complex lighting pipelines, lightmaps, shadow casting properties, and dynamic setups to fit cleanly within targeted technical constraints. /li libVisual Preservation: /b Champion optimization workflows without sacrificing the aspirational, high-fidelity visual bar expected of a Gameloft title. /li /ul h3Candidate Requirements Qualifications /h3 pGameloft Barcelona is looking for an individual who pairs a cinematic eye with an analytical mindset—someone who respects the frame rate as much as they respect the color palette. /p h3Professional Experience /h3 ul libIndustry Footprint: /b 3+ years of professional, hands‑on industry experience generating high-quality final lighting pipelines within either video games or commercial film production. /li libTechnical Literacy: /b An excellent, deep-rooted understanding of how real-time lighting engines, pre-rendered solutions, global illumination, and modern baking pipelines function. /li /ul h3Artistry Technical Core /h3 ul libVisual Art Fundamentals: /b A thorough, practical command of composition, contrast management, lighting direction, atmospheric scattering, and color theory. /li lib3D Foundations: /b Competency in foundational 3D modeling and texturing pipelines to smoothly manipulate scenes, assets, and UV spaces when troubleshooting light behaviors. /li libWorkflow Hygiene: /b Highly organized, possessing an efficient, consistent, and well‑documented asset delivery methodology. /li libSoft Skills: /b Strong verbal communication skills paired with a cooperative, team‑oriented mindset. /li libSpecialized Lighting: /b Direct experience setting up custom character‑specific or high‑end vehicle‑specific lighting rigs is a major plus. /li libScripting Capabilities: /b Experience writing custom lighting tool scripts or pipeline automation (e.g., Python, tool macros) is highly advantageous. /li /ul h3What Gameloft Barcelona Offer Life in Barcelona /h3 pbSecure Infrastructure: /b A stable, permanent contract with a company at the absolute forefront of the global gaming industry. /p pbHybrid Freedom: /b A flexible hybrid work model that balances the power of in-person collaboration with the comfort of remote flexibility. /p pbHolistic Growth: /b Access to internal training, mentorship channels, and clear pathways to transition into senior or lead positions. /p pbInclusive Culture: /b A relaxed, creative, and highly cooperative environment where your voice is heard, and your unique background is celebrated. /p h3Gameloft Barcelona Lighting Artist (Mid-Senior Level), 2026 /h3 /p #J-18808-Ljbffr