Barcelona
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Tools Director to join the team and help us in crafting the high calibre games our fans have come to expect. Responsibilities • Direct and lead a global Tools development team., • Oversee the vision, design, development, and maintenance of internal tools to enhance productivity and creative workflows., • Enable team members to independently and rapidly add and iterate ideas and content for our games., • Define the UX vision for all internal Tools., • Collaborate closely with Creative teams to understand their needs and incorporate feedback into Tool development., • Collaborate with the Engine and Gameplay teams to create a unified proprietary engine and tool set., • Ensure tools are user-friendly, reliable, performant, and scalable., • Ensure a culture of unit testing, automation testing, and documentation is applied during development., • Ensure tools meet quality and performance targets., • Ensure tools support large scale game development, including: release management, version control, production analytics, and asset management., • Ensure tools can be released to player-developers for game modding., • Hire, onboard, mentor and develop the Tools team., • Safeguard company assets, including source code, artwork, tools, and technical know-how. Requirements, • 4+ years of experience in a directing or senior leadership role., • 8+ years of experience in creating and shipping games tools or digital creative tools for a large development team., • Experience developing tools for large scale high production value games., • Strong team management, mentoring and coaching abilities., • Strong understanding of industry standard technology, including C#, C++, Python and WPF., • Strong understanding of modular software systems., • Proven experience modernising game development tools and executing on long-term technological plans to a high quality, including UI/UX., • Proven experience working with DCCs, including: Maya, Houdini, and Wwise., • Upper-intermediate proficiency in English., • Passion for making and playing great games., • Excellent problem-solving skills and attention to detail., • Strong communication and collaboration skills., • This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity. What We Offer, • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel, • An open, collaborative environment where ideas are welcome and encouraged, • A managerial team consisting of highly experienced game developers at the top of their fields, • Sharing hobbies and passions with like-minded colleagues, • Inclusive environment with many activities organized by the studios or the employees, • Commitment to making the best game possible for the fans, including listening to community feedback #J-18808-Ljbffr