Exhibition Producer
3 hours ago
Barcelona
Domestic Data Streamers is a Barcelona-based creative research and design studio that transforms data into physical, emotional, and participatory experiences. We've worked with the United Nations, UNICEF, CaixaForum, TED, Mobile World Congress, the Barbican, and city governments across 45+ countries. Our projects range from interactive museum exhibitions and public space interventions to AI-driven installations, data performances, and hybrid analog-digital experiences. Siga leyendo para comprender completamente lo que este trabajo requiere en cuanto a habilidades y experiencia. Si su perfil encaja, presente su candidatura. We are a team of 35,deliberately capped there,which means every person carries real weight. We don't make pitch decks that look good and die on a server. We build things: sand clocks that track audience behaviour, 3-meter gaming monuments made from 685 real consoles, thread installations where families collectively visualize design principles, ceramics that encode weather data, and LED-driven algorithmic mirrors that show you how AI sees your body. If that sounds like a production challenge, it is. That's why we need you. The role We're looking for a General Producer with deep experience in physical production,someone who can manage the full lifecycle of projects that sit at the intersection of art, design, technology, and social research. This is not a traditional events role. Our productions involve custom-built interactive installations with sensor systems, Arduino-based hardware, audiovisual components, data collection mechanisms, and participatory design elements,all of which need to work flawlessly in museums, public squares, conference halls, and travelling exhibitions across different countries and contexts. You'll provide general production oversight across all studio projects while simultaneously leading the deployment of a major international touring campaign in 2026,a portable, modular activation that will travel to multiple countries and require local production coordination in each. Who you'll work with You'll sit alongside our existing production experts (we already have producers embedded in project teams), our Operations Director, Head of Tech, product and space designers, sound designers, and creative directors. The COO will guide strategic direction. You'll also be the primary point of contact for external vendors, fabrication workshops, AV suppliers, shipping companies, and local production partners worldwide. Languages • English: fluent (spoken and written),mandatory, • Spanish: fluent,mandatory, • Catalan, French, Portuguese, or other languages: a plusWhat you'll actually do, • Studio-wide production supervision, • Own the production timeline and resource allocation across all active DDS projects,exhibitions, installations, public interventions, touring shows, and event activations., • Manage budgets with a sharp eye on cost control. Negotiate with vendors, fabricators, and AV suppliers. We work with tight margins and creative ambitions that don't always agree with each other, so this matters a lot., • Build and maintain a network of trusted international production partners: fabrication workshops, AV rental houses, shipping and customs brokers, local producers, riggers, and on-site technicians., • Coordinate logistics for projects that involve custom hardware (sensors, microcontrollers, LED arrays, projection systems), analogue materials (thread, paper, ceramics, wood, metal, found objects), and hybrid setups that combine both., • Work closely with our tech profiles to understand the technical requirements of interactive components,you don't need to code, but you need to grasp what a "real-time landmark detection installation with three synchronised screens" actually requires in terms of power, rigging, connectivity, and on-site troubleshooting., • Handle international shipping, customs paperwork, and carnet logistics for touring installations with fragile, one-of-a-kind components., • Manage on-site setup and dismantling, including coordinating travel for DDS team members when needed.International touring campaign (2026 focus), • Lead the full production and deployment of a modular touring activation that will travel to multiple countries within Europe between June and November 2026., • Coordinate the fabrication of the portable structure, exhibition materials, props, and audiovisual hardware with external vendors., • Source and manage local production companies in each host city: permits, transport, venue logistics, on-site crew, setup and teardown., • Work with the DDS creative and production team to adapt audiovisual and graphic materials to local languages and cultural contexts, which includes coordinating translations, reprints, and localised content production., • Ensure visual and experiential consistency across all stops. The installation should feel like the same piece in Lisbon and in Seoul, even when the local production team, venue, and audience are completely different., • Coordinate on-ground documentation (video/photo) with local producers to feed the campaign's communication ecosystem.What we're looking forMust-haves:, • 5+ years producing physical installations, exhibitions, or experiential projects,ideally in the cultural, design, or art sector. If you've only done corporate conferences, this probably isn't the right fit., • Proven experience with international productions: shipping, customs, local vendor management across different countries and regulatory environments., • Strong budget management skills. You've negotiated with fabricators, managed production budgets of €100K+, and know how to make ambitious creative work happen within real financial constraints., • Comfort with technical production: AV systems, interactive technology, sensor-based installations, projection mapping, or similar. You don't need to be an engineer, but you need to speak the language well enough to manage timelines and flag risks., • Experience coordinating remote productions,managing local teams in cities where you aren't physically present., • Highly organised, with the ability to run multiple projects in parallel without losing track of details., • Calm under pressure. Our projects often involve tight turnarounds, last-minute client changes, and the kind of creative chaos that comes from building things nobody has built before., • Experience in producing touring exhibitions or travelling installations., • Familiarity with museum and cultural institution production standards., • Background in set design, scenic production, or industrial fabrication., • Understanding of participatory or interactive experience design,knowing how visitors move through a space and how that affects production decisions., • Experience working with multidisciplinary teams (designers, developers, researchers, sound designers). xcskxlj, • A genuine interest in how data, technology, and design intersect with social issues., • Start date: March 2026 (initial production phase and planning), • Contract: Service contract (autónomo/freelance), with a clear path toward joining the core team if it's a good fit on both sides, • Location: Barcelona (Carrer de Papin, 33-35). Weekly travel availability required,some weeks local, some weeks international, depending on the production calendar, • Compensation: Based on experience and skills, between 30k and 45k.How to apply You can apply using our survey here: J-18808-Ljbffr