Senior Environment Artist
hace 3 días
Austin
Job DescriptionDescription: Who we are: At Gunfire Games, we’re passionate about crafting unforgettable worlds and gameplay experiences. Our legacy includes hits like The Darksiders Series, Remnant: From the Ashes, Remnant II, and Chronos and we're not slowing down. We're a team driven by innovation, collaboration, and a commitment to pushing our craft forward. We’re looking for talented, passionate people to help shape the next chapter in our story. Right now, we’re seeking a Mid–Senior Environment Artist to join our team. This role will collaborate closely with Design and Art leadership to create breathtaking environments that immerse players and elevate the experience. If you love building worlds, shaping atmosphere through materials and storytelling, and thrive in a highly creative environment, we want to hear from you. What you’ll do: • Build environments from proxy to polish that feel cohesive, intentional, and immersive, always aligned with project goals., • Balance artistic vision with gameplay functionality, keeping in mind both player experience and engine constraints., • Collaborate closely with art, design, and production teams to ensure style and functionality mesh seamlessly., • Take direction in style and technique, ensuring work matches the overall vision of the project., • Implement feedback quickly and effectively., • Accurately estimate tasks, delivering high-quality results on time., • 3+ years of professional experience in game development for a mid-level role, or 5+ years for senior-level., • A strong portfolio showcasing atmospheric environments that incorporate thoughtful storytelling and moody, dark or atmospheric themes a plus., • Proficiency in industry-standard tools: Unreal Engine, Photoshop, ZBrush, Substance, and 3ds Max., • A solid grasp of artistic principles (composition, color, shape language, lighting) and how they contribute to polished, technically sound environments., • Skilled at managing asset budgets and workflows efficiently., • Strong communicator who explains process clearly, welcomes feedback, and collaborates with confidence., • Flexible, curious, and eager to learn new tools and techniques that improve collaboration and project quality., • Expertise in procedural workflows, technical art, or tools pipelines that support environment creation., • Strong knowledge of Substance Designer or material authoring pipelines. Experience creating designer-friendly materials, shaders, or modular workflows that scale across a project., • A passion for mentoring and helping junior artists grow while lightening the leads’ workload. Pay range: $$70,000 - $85,000 Title level (mid/senior) and base pay offered will be based on candidate’s skills, experience, and other professional considerations. Gunfire Games LLC is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran’s status (including protected veterans, as may be required by federal law), sexual orientation or any other category protected by law. Gunfire Games LLC participates in E-Verify. All new hires are required to complete the I-9 employment eligibility verification form and provide documentation to confirm their identity and authorization to work in the United States. Requirements: