Simulation Engineer
5 days ago
Luton
Simulation Engineer Luton OR Edinburgh 6-month contract Paying up to £55p/h (InsideIR35) Please note - due to the nature of the work, you will need to hold or be eligible to obtain a high level of UK Security clearance – please only apply if suitable Key Responsibilities: • Lead engine-driven projects from concept through delivery, building demos, bespoke tools, and integrated simulations., • Exploit and extend game and simulation engines to meet performance, quality, and interoperability goals., • Design and implement robust systems using C++, Python, and Lua to automate workflows and integrate third-party tools., • Drive engine maintenance and optimisation, including profiling, memory and CPU tuning, and platform-specific improvements., • Collaborate across disciplines with systems engineers, software teams, Human Factors designers, and IT to deliver cohesive solutions., • Rapidly prototype and iterate, turning experimental ideas into validated features and production-ready components., • Mentor and document: capture knowledge, run workshops, and support junior engineers to raise team capability. Required Skillset & Experience • Degree in a STEM field, ideally to Masters level., • Experience with animation pipelines, 3D modelling, or content creation workflows., • Familiarity with HLA, DIS, or other simulation interoperability standards., • Background in UX/HMI design or human-in-the-loop simulation., • Proven experience as a game developer, engine engineer, or simulation engineer working with commercial game engines (Unreal, Unity, or similar)., • Good C++ skills and practical experience with Python and Lua scripting., • Demonstrable track record of engine exploitation: profiling, optimization, custom module/plugin development, and toolchain integration.