Simulation and Test Engineer (Conversational AI) - US Based
hace 1 día
San Francisco
Job DescriptionAbout Us Andromeda Robotics is an ambitious social robotics company with offices in Melbourne and San Francisco, dedicated to creating robots that seamlessly and intelligently interact with the human world. Our first robot, Abi, is a testament to this vision—a custom-built platform designed from the ground up to be a helpful aid and intuitive partner in aged care homes. We are a passionate, collaborative team of engineers who solve some of the most challenging problems in AI and robotics. To accelerate our development and ensure Abi's reliability, we are seeking a foundational member to build out our capabilities to train and test our robot in simulation. Our Values Deeply empathetic - Kindness and compassion are at the heart of everything we do. Purposely playful - Play sharpens focus. It keeps us curious, fast and obsessed with the craft. Relentlessly striving - With relentless ambition, an action bias and constant curiosity, we don’t settle. Strong when it counts - Tenacious under pressure, we expect problems and stay in motion to adapt and progress. United in action - Different minds. Shared mission. No passengers. The Role We are looking for a creative and driven Simulation and Test Engineer to build Andromeda's testing infrastructure for our conversational AI systems and embodied character behaviours. Your immediate focus will be creating robust test systems for Abi's voice-to-voice chatbot, social awareness perception, and gesture motor control. As this infrastructure matures, you'll extend it into simulation environments for generating synthetic training data for character animation and gesture models. The Team You'll work at the intersection of our character software, robotics, perception, conversational AI, controls, and audio engineering teams. We bring deep expertise from autonomous vehicles and robotics, including simulation backgrounds. You'll collaborate with product owners and technical specialists to define requirements, integrate systems, and ensure quality across our AI/ML stack. Requirements Phase 1: Build The Test Foundation • Define and stand up synthetic test environments for our AI/ML conversational stack, • Conversational AI testing: voice-to-voice chat quality, response appropriateness, tool calling accuracy, • Memory system testing: context retention, recall accuracy, conversation coherence, • Audio modelling and testing: multi-speaker scenarios, room acoustics, voice activity detection, • Perception system testing: social awareness (face detection, gaze tracking, person tracking), • Gesture appropriateness testing: Working with our Controls/ML team, create test infrastructure to validate that Abi's body gestures, • CI/CD and automated regression testing for all AI/ML subsystems, • Custodian of quality metrics: if they don't exist, work with stakeholders to elicit use cases, derive requirements, and establish measurable quality metrics, • Extend test environments into training data generation pipelines, • Investigate and stand up simulation tools (e.g. Unity, Unreal Engine, Isaac Sim) to support our machine learning pipeline with synthetic data and validation infrastructure, • Build infrastructure for fine-tuning character animation models on simulated multi-actor scenarios, • Enable ML-generated gesture development to augment hand-crafted animation workflows You'll design tests that push our systems beyond their limits and find what's brittle. Through trade studies and make-vs-buy decisions, you'll establish the infrastructure, set up automatic regression tests, and trace test cases back to high-level requirements. You'll be the final guardian, verifying that our AI and machine learning systems work as intended before integration with Abi's physical platform. Your work will directly impact the speed and quality of our development, ensuring that every software build is robust, reliable, and safe. Key Responsibilities • Architect and Build: Design, develop, and maintain scalable test infrastructure for conversational AI, perception, and gesture control systems, • Own Testing Pipeline: Develop a robust CI/CD pipeline for automated regression testing, enabling rapid iteration and guaranteeing quality before deployment, • Develop Test Scenarios: Create diverse audio environments, multi-actor social scenarios, and edge cases to rigorously test Abi's conversational and social capabilities, • Model with Fidelity: Implement accurate models of Abi's hardware stack (cameras, microphone array, upper body motion) as needed for test and simulation scenarios, • Enable Future ML Training: Design test infrastructure with an eye towards evolution into a simulation platform for generating synthetic training data for character animation and gesture models, • Integrate and Collaborate: Work closely with the robotics, AI, and software teams to seamlessly integrate their stacks into the test infrastructure and define testing requirements, • Analyse and Improve: Develop metrics, tools, and dashboards to analyse test data, identify bugs, track performance, and provide actionable feedback to the engineering teamsIdeally You Have, • Bachelor or Masters in Computer Science, Robotics, Engineering, or a related field, • 5+ years of professional experience testing complex AI/ML systems (conversational AI, perception systems, or embodied AI), • Strong programming proficiency in Python (essential); C++ experience valuable, • Hands-on experience with LLM testing, voice AI systems, or chatbot evaluation frameworks, • Understanding of audio processing, speech recognition, and/or computer vision fundamentals, • Experience with testing frameworks and CI/CD tools (pytest, Jenkins, GitHub Actions, etc.), • Familiarity with ML evaluation metrics and experimental design, • A proactive, first-principles thinker who is excited by the prospect of owning a critical system at an early-stage startupBonus Points, • Experience with simulation platforms (e.g. Unity, Unreal Engine, NVIDIA Isaac Sim, Gazebo) and physics engines, • Experience with character animation systems, motion capture data, or gesture generation, • Knowledge of reinforcement learning, imitation learning, or synthetic data generation for training ML models, • Experience with 3D modelling tools and game engine content creation, • Understanding of ROS2 for robotics integration, • Knowledge of sensor modelling techniques for cameras and audio, • Experience building and managing large-scale, cloud-based simulation infrastructure The expected base salary range for this role, when performed in our San Francisco office, is $150,000 - $250,000 USD, depending on skills and experience. The salary for this position may vary depending on factors such as job-related knowledge, skills, and experience. The total compensation package may also include additional benefits or components based on the specific role. Details will be provided if an employment offer is made. If you’re excited about this role but don’t meet every requirement, that’s okay—we encourage you to apply. At Andromeda Robotics, we celebrate diversity and are committed to creating an inclusive environment for all employees. Let’s build the future together. We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, colour, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.